International edition
September 25, 2021

Jay Chun, MGEMA Chairman, organizers of the show

“The Asian economy and its gaming markets are growing faster than any other demography in the world”

(Macau, exclusive Jay Chun, the Chairman of Macau Gaming Equipment Manufacturers Association (MGEMA), organizers of Macao Gaming Show, talked about the first ever gaming trade show to focus specifically on Asia, held November 14-16, with over 100 exhibitors attracting a huge attendance over three days at the Venetian’s CotaiExpo.


GS attracted 8,634 visitors to see the 102 exhibitors with the show covering a whopping 7,887 square meters of floor space.

How was the first edition of Macao Gaming Show for you? What would you rate as its highs and lows?

The press release pretty much sums up our sentiment towards our inaugural show, its highs and lows.  Of course, as the first show, there are definitely areas that we can improve upon.

What can you tell us about the feedback of operators and manufacturers?
Feedback from operators & manufacturers are generally positive. Services offered by MGS personnel were ranked as one of their most appreciated area.  We need to beef up on services from some of our contractors, which will be strengthened in the coming show. The number of buyers was acceptable and quality is above par because based on our statistics; the majority of our visitors were decision makers and senior management.
In your opinion as organizers, how have you seen the evolution of the Asian industry in the short and medium term?
Both the Asian economy and its gaming markets are no doubt growing faster than any other demography in the world.  During our seminar, our Japanese speaker brought fresh news that Japan is proceeding with their deregulation. Speakers from Taiwan, Singapore, Vietnam, Cambodia, Laos, and of course Macao were all rosy about the future of gaming in their respective country. Our visitors from Philippines, Malaysia, South Korea, North Korea, and other Asian countries also shared very positive outlook with MGS on their future development. Learning from experiences gained in Macao, we believe that each Asian economy will try to create something unique for themselves. It will be a more diversified and more enjoyable experience to gaming customers. This will be good for the future development of the industry.

What are you preparing for 2014?
We will put together our MSG 2014 plan based on feedbacks from our exhibitors, speakers, visitors, and delegates, mostly in the area of improving traffic, quality of buyers, service quality, and ROI for exhibitors. We will also spend more time with exhibitors, especially new ones, on helping them to attract traffic, from booth design to pre-show marketing.  We have created a pretty good foundation which allows us to build MGS into a worthwhile show.  At the same time, Macao government is planning new initiatives to help support trade shows.  We hope that it will help to attract more people to come to trade shows in Macao.

What are your next goals?
We are still working on measurement matrix for MGS 2014. In principal, we are targeting to offer a high quality show that is very focused on bringing the best of Asia gaming together, from operators, to regulators, to manufacturers.

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