The UK Gambling Commission (UKGC) recently announced that it will ban gambling with credit cards for all forms of remote gambling and for non-remote betting. Moreover, online operators will be required to participate in GAMSTOP, the multi-operator self-exclusion scheme from 31 March.
The Commission has since received a number of queries from society lotteries on how these announcements will impact them, so they have decided to release a series of guidelines to assist.
Credit cards: the ban on accepting payment by credit card for lottery participation will apply to:
In practice, this means that lottery operators with one of these licenses will no longer be able to accept payment by credit card by remote methods. These include, for example:
The ban will take effect on 14 April.
It will apply to credit card payments from both new and existing customers paying by remote means for either subscriptions or individual entries.
For subscriptions, this applies to those who:
Where this is the case, it needs to be ensured that subscription credit card payments are no longer taken from 14 April onward. Those customers will need to pay by alternative means if they wish to continue to take part in these lotteries.
Credit card payments by remote means can be accepted until 14 April. This includes where payment is made to take part in a lottery draw that takes place after this date. No further credit card payments can be accepted from the 14 April.
Non-remote society lottery and non-remote ELM licenses will however not be subject to the ban.
What this means is that holders of non-remote lottery licenses can continue to accept payment by credit card by non-remote methods, including for example:
How operators might be able to comply with the ban
One means of preventing credit card payments is for operators - or their payment processors or acquiring bank - to identify credit cards via the card’s Issuer Identification Number (the IIN, which is the first 6 to 9 digits of the number across the front of a card and which allows the merchant or acquirer to identity whether a card is credit, debit or prepaid, and to identify the issuing bank). The payment processor or acquirer, on the operator’s (merchant’s) request, could then ensure that any card identified as a credit card is prevented from moving through the payment gateway.
Some operators may be able to put this system into effect at their end of the payment gateway without the need to ask their processor/acquirer. However, where this is not the case, it is suggested that operators contact their payment processor or their acquiring bank to understand how they could prevent credit card payments.
E-wallets
The ban will also apply to credit card payments made through e-wallets such as PayPal, for example. Operators will be responsible for only accepting payments through an e-wallet where the operator is satisfied that the e-wallet provider will prevent gambling payments by credit card from 14 April.
Societies and ELMs should also contact any e-wallet providers whose wallets they make available to their customers as a payment option, to ensure they understand how the wallet provider intends to proceed.
GAMSTOP
The only lottery operators that need to participate in GAMSTOP are those who offer online Instant Win Games (and then only in relation to those games).
Online instant win games (IWGs) are games that are offered through a website where it is a requirement for the customer to have an account with the operator to play. Customers play these games online, with results confirmed instantly, and there is no physical scratchcard sent to the customer.
In contrast, scratchcard games are physical tickets and can be purchased from a retailer, charity etc. either remotely (over the telephone or via an online shop, where the tickets are then mailed out to the player) or in person.
It is only operators that are offering online IWGs that need to participate in GAMSTOP. The sale of physical tickets via remote means is not included in the code provision for online multi-operator self-exclusion.