Aristocrat Leisure Ltd reported a 12.2% rise in annual profit for the year ended Sept. 30, 2025, as the Australian gaming giant benefited from solid growth across its core businesses and the full-year contribution from recently acquired iGaming firm NeoGames.
Normalized net profit after tax rose to AU$1.55 billion ($1.01 billion), while group revenue gained 11% to AU$6.3 billion ($4.11 billion). The company said earnings per share before amortisation grew 15%, underscoring continued profitability and operational discipline.
“The group delivered strong revenue and EBITDA growth over the year, again benefitting from strong organic growth and an outstanding portfolio of content across the Group,” said Chief Executive Officer and Managing Director Trevor Croker.
EBITDA climbed 15.6% to AU$2.63 billion ($1.72 billion), with margins improving to 41.7%. Croker said the result reflected Aristocrat’s “market leadership and scale,” and its focus on efficiency and operating leverage.
Aristocrat’s core Gaming division recorded a 9.1% revenue increase to AU$3.96 billion, led by strong sales in North America and Australia. Its Rest of World segment, including Asia and ANZ, rose 11.2% to AU$813.7 million, helped by the successful launch of the Baron Upright cabinet.
The company’s ANZ ship share climbed to 43% for the full year and 52% in the second half, while its installed base grew by around 4,100 units to 75,225, maintaining a market-leading daily fee of $53.23. Aristocrat retained its No.1 U.S. market position, holding 31% ship share and producing 18 of the Top 25 premium leased games.
The Product Madness social gaming business posted a 2.1% revenue increase to AU$1.15 billion ($751 million), maintaining a 21% market share in Social Slots. Bookings rose 2% to $1.2 billion, with Social Casino bookings up 5% despite an overall market decline, supported by stronger direct-to-consumer sales.
Meanwhile, Aristocrat Interactive surged 53.8% to AU$344.3 million, driven by NeoGames and growth in iLottery and iCasino content. The segment achieved a 3.5% U.S. iCasino market share by September 2025 and 92% market access, with new turnkey contracts in North Carolina and Virginia.
“We invested significantly in technology and product and took foundational steps that will set up Aristocrat Interactive to accelerate performance, and allow us to fully utilise our content, scale and capabilities,” Croker said.
Aristocrat returned AU$1.4 billion ($910 million) to shareholders through dividends and buy-backs during the year, declaring a final dividend of AU$0.49 per share, up from AU$0.42 a year earlier. The total dividend for FY25 reached AU$0.93, a 19% annual increase.
The company also completed the AU$1.85 billion on-market buy-back announced earlier, while launching a new AU$750 million program. Net debt stood at AU$423 million, with liquidity of AU$2 billion at year-end.
Aristocrat completed the divestiture of Plarium and, after the reporting period, sold Big Fish Games, narrowing Product Madness’ focus exclusively to social casino from FY26 onward.
Croker described FY25 as “a period of positive transition” as the company aligned its portfolio to refreshed priorities while continuing its long-term growth strategy.
The company said it expects continued NPATA growth in FY26, supported by resilient gaming demand, direct-to-consumer growth in Product Madness, and progress toward Aristocrat Interactive’s FY29 $1 billion revenue target.
“Looking ahead, we continue to see strong momentum in our business as we align our portfolio to capture the significant strategic opportunities in front of us,” Croker said.
Aristocrat also reaffirmed its commitment to its capital management strategy and on-market share buy-back program, while advancing its “Empowering Safer Play” sustainability initiative.