Stake Engine has made its platform available to more than 6,000 registered developers by introducing new tools and processes designed to streamline game creation on its Remote Gaming Server (RGS).
The rollout includes an integrated developer testing tool, a community forum, and an approval system that allows games to launch within 24 hours.
The Stake Engine Developer Testing Tool enables developers to run tests directly within the RGS environment rather than through separate staging setups. The platform supports currency, language, and device-type switching, wallet balance simulation for transaction testing, and the ability to move between local builds and live versions.
"This is the first time iGaming developers can test so flexibly and directly on the same system that powers their live games," said Hayden Bruin, engineer at Stake Engine. "We've built a tool that removes friction, speeds up testing, and makes creativity easier to execute."
The company also launched the Stake Engine Community forum, designed to facilitate communication among developers. Features include access to expert insights, a Q&A section with peers and Stake Engine staff, and discussion boards for sharing technical solutions and project ideas.
"With the launch of our testing tool and forum, we're giving developers the speed, confidence, and collaborative environment they need to deliver exceptional gaming experiences," Bruin said.
Stake Engine is now offering monthly payments and a full view of total bets for developers. The 24-hour approval process is intended to shorten production timelines.
The company said additional features are planned, including support for provably fair and stateful games, which it said will provide more options for transparency and gameplay variety.
Founded in 2025, Stake Engine operates an RGS platform for creating, testing, and launching iGaming titles. It includes an integrated mathematics engine for in-game logic and allows creators to distribute games to an existing market of 20 million users.