y 2018, SuperData expects the eSports market will be valued at $1.9 billion with amateur and micro-tournaments and online betting and fantasy sites gaining popularity. The later makes up $28 million (4%) and $56 million (7%) of the current eSports value.
The firm also noted that mobile eSports is a growing sector which it expects to continue to rise in popularity.
North America and Europe make up a combined 52% of the market ($400 million) with Asia’s eSports market valued at $321 million.
SuperData also expects the eSports audience to hit 238 million by 2017.