Which was your impression on this renewed event?
The first two days we had visits from the main customers of the US, Latin American and European markets, and some from Asian and Australian customers, too. The feedback we received was very positive. It was very successful event for us.
Which were the most important products you presented?
We had several releases for the local and international markets. For the latter, we released Beat the Field, a four-level community progressive, and Rock Around The Clock, a thematic progressive which is very interesting for customers, as well as a series of basic games that the customer also needs.
Which was the most interesting product for Latin America?
I think the Advantage Revolution, because it is really something different. The American market has been amazed, and I think it will expand in Europe, too.
How do you think is the situation of the industry with regards to the technological novelties?
It is OK. In Konami we have shown quite sophisticated and innovative products. We launched several games with 3-D effects in real time, which are quite interesting and attractive for players.
The issue related to the players’ skill is something that is arising. Has Konami developed anything in this field?
We have games which include skill and are more interactive. It is not just about pressing a button.