he Olympic Virtual Series will mobilize virtual sport, esports, and gaming enthusiasts from around the world in order to reach new Olympic audiences and meet the objectives of the IOC´s Olympic Agenda 2020+5, while also encouraging the development of physical and non-physical forms of sports.
The IOC announced that it has partnered with five international sports federations for the first-ever, Olympic-licensed event for physical and non-physical virtual sports.
Real Luck Group CEO Quentin Martin stated: "It's fantastic to see the IOC recognize esports. We strongly believe that esports deserve to be regarded and respected alongside all traditional sports. This move not only serves to underline the credibility and growing mainstream acceptance of esports but also provides increased global exposure, particularly in front of a more mainstream audience."
The following International Federations and gaming publishers will be part of the Olympic Virtual Series: