peaking ahead of the opening, Clarion Gaming’s Head of Content, Ewa Bakun said, “GiGse’s objective is to bring a disruptive influence to the gaming debate. Throughout the world the accepted way of doing things is being challenged and the gaming industry is no different. As well as posing the difficult questions, GiGse’s role is also to debate and to resolve. To this end, we will be exploring the technology, innovations and potential regulatory hurdles facing all brands operating in the gaming space and courtesy of outside industry input and C-Level debates, enable them to keep their vision in line with the future.”
Headline sponsor, Vantiv Entertainment Solutions believes that education is at the core of the GiGse experience. Joe Pappano, SVP and Managing Director explained, "Vantiv places a premium on educating the Gaming and Entertainment markets about payments; and education has been among our top priorities since our inception. GiGse, as a brand event, absolutely mirrors this same approach. From the beginning, GiGse has remained focused on education as the hallmark of the event. The conference agenda is topical and forward leaning in its content."
Two key highlights will be the outcome of the GiGse Launchpad competition and the iGNA Awards, which for the first time are being held as part of GiGse.