International edition
October 16, 2021

A long list of exhibitors seized the three-day event

GTI Asia Taipei Expo 2011 unveiled powerful creativity in Asia Pacific

(Taiwan).- GTI Asia Taipei Expo had successfully entered its 18th edition last May 5-7 at the Taipei World Trade Center in Taipei City, Taiwan.


TI Asia Taipei Expo is jointly organized by Game Time International (GTI), Taiwan Digital Entertainment Association (TDEA) and Taiwan Amusement Machine Association (TAMA).

GTI Asia Taipei Expo 2011 housed 100-plus exhibitors from gaming and amusement related developers, manufacturers and distributors to media with more than 650 booths.

The exhibitors included Namco, Bandai, RS from Japan, Game Art, Karen Industry and YATTA Lunta Denshi Kaisha from Hong Kong, Hankook and VOGOS from Korea, Australia-based MEI and Zhongshan Golden Dragon Amusement, Hua Hai Science & Technology and Star Amusement Equipment from China as well as British media InterGame and tradeshow organizer EAG Expo. 

A long list of domestic and global exhibitors seized the three-day event to showcase their latest product lines and most innovative R&D achievements, attracting approximately 3,261 professional buyers to witness the most innovative and creative products in the Asia-Pacific Region.  Among them, 891 overseas buyers came from more than 40 different countries including Australia, Austria, Belgium, Brazil, Cambodia, Canada, Chile, China, Colombia, Costa Rica, Ecuador, France, German, Hong Kong, India, Indonesia, Israel, Italy, Iran, Japan, Korea, Malaysia, Mexico, New Zealand, Pakistan, Peru, Philippines, Russia, San Marino, Singapore, Switzerland, Slovenia, Thailand, Turkey, Venezuela, Vietnam, the UK, and the US.

The opening ceremony was kicked off by the remarks of Chairman of TAMA Jhe-Wun Ou and Chairman of TDEA Kun-Mou Lu.  Legislator Yu-Fang Lin was one of the he especially invited guests to the ribbon-cutting ceremony and he delivered gratification to attendees from China sparing their precious time to participate in GTI Asia Taipei Expo.  Yun-Lung Yeh, Head of Department of Commerce (DOC), the Ministry of Economic Affairs (MOEA), generally revealed Taiwan government’s developmental plan and made a brief explanation of the potential influence regarding the integration of DOC and the Industrial Development Bureau in the near future. 

Chairman of China e-Game Industry Association (CGIA) Jin-Hua Liou introduced the status quo of the electronic game industry in China as well as welcomed and encouraged Taiwanese enterprises extending their business to China.  Although the scale of the show this year was slightly decreased, exhibitors kept pouring a large amount of resources into this annual event such as hiring show girls and holding a series of exciting tournaments and made best use of this exhibition to demonstrate their strengths and their latest product lines. 

In the afternoon of the first day of GTI Asia Taipei Expo 2011, a forum named “New Concept, New Vision” was co-hosted by TAMA and TDEA to call for public and government attention to the development of electronic game industry as well as synthesize pragmatic boosting measures for the industry from professionals.  Such VIP exhibitors as IGS and Saint-Fun also held large-scale tournaments during the show to draw large crowds to their booths.

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