International edition
September 24, 2021

SuperNova Table Bonus System

TCS John Huxley launches latest generation table technology at Access All Areas

(US).- Following its successful launch at Access All Areas 2010, TCS John Huxley invites people to turn up the energy and increase table revenues with their latest generation table technology.

T

he TCS John Huxley SuperNova Table Bonus System is a powerful progressive and game bonus system that drives increased revenues by adding higher levels of player excitement and loyalty to your table games.

Designed to be added to any table game on the gaming floor SuperNova features multiple level progressive pools including both event based and mystery prizes to increase player appeal.

SuperNova incorporates the wide screen Omni Progressive Display.  It features multiple odometers and can be re-skinned and themed to integrate with the base table game and reinforce the overall property brand. An intuitive touch screen handset allows easy dealer operation and quick game change configuration.

The SuperNova Bet Sensor is capable of an infinite range of attract mode effects and enticing sequences such as pulsating, spinning, and sparkling to drive side bet participation and increase the energy level of the game. An optional illuminating “Bash Button” adds tactile participation to a range of games including double up features and secondary bonus games.

A range of mystery bonus features reward player participation with frequent random prizes which can run stand alone or in parallel with the main game using the SuperNova bet sensor to create dazzling win animations.

Simon Witty, Group Product Development Director for TCS John Huxley comments, ”SuperNova is a table development that significantly increases player participation and revenues when compared to other tables. Not only does SuperNova boast a unique bet sensor that adds new levels of visual interaction with the player, but it also delivers a highly efficient platform from which to provide side-bets, bonus games, progressives and game variations to further stimulate player interest and involvement.”

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