GSA creates game authentication committee to develop an EGM validation protocol

Volanta

The committee will work to alleviate software verification issues

Titulo

GSA creates game authentication committee to develop an EGM validation protocol

Archivo de imagen (URL)

Epígrafe

The newly formed committee will work to formalize a common GAT protocol interface for use in verifying the software on a gaming device by physically connecting to the gaming device.
United States
 | 19/03/2010

Sumario

(US).- To help operators, regulators and suppliers resolve three software concerns at the gaming device level, the Gaming Standards Association has created the Game Authentication Terminal (GAT) Committee.

Cuerpo

In today’s gaming industry, there are three software concerns at the gaming device level. First, there is not an accepted standard for validating machine software at the machine; second, multiple versions of the game authentication terminal are being used for verification; and third, there is not a common or recommended method for validating files on high capacity storage media.

Comprised of GSA members from around the world, the newly formed committee will work to formalize a common GAT protocol interface for use in verifying the software on a gaming device by physically connecting to the gaming device. The committee will also define a common method of validating software from high capacity storage devices, such as CDROM, DVD, hard drive and disk-on-chip.

GSA President Peter DeRaedt said, “The lack of standardization in this area is a concern because it complicates a very important process and adds undue costs for everyone involved. As is the case with all of GSA’s standards committees, the work that comes out of GAT will benefit the entire industry by solving a problem, reducing costs and creating a standard that will be globally acceptable.”

Fuente

Yogonet.com

Noticias relacionadas